![]() ![]() “It’s quick and easy to tweak the scripts and then click ‘play’ to see the effects immediately, without having to wait for the code to compile every time. “Unity lends itself really well to fast iterative development,” says Didd of Unity’s other Facebook-friendly features. They have been especially awe-struck by its AB testing functionality, which has allowed the studio to optimise the install flow and user uptake that is so vital to making a Facebook game a success. The We R Interactive team toiling away on I Am PlayR have certainly been impressed by the engine’s suitability for making games on the ever-alluring social network. But the active community for which the engine outfit is famed for, along with a wealth of online tutorials geared towards developing for social networks, means it is emerging as an increasingly popular tool for Facebook games development. Unity is, of course, most commonly associated with iOS and browser games. Also, the fact that Unity supports both Android and iOS development was a key consideration in our mobile strategy for I Am PlayR.” THE BEAUTIFUL GAME “It’s great that the production team are able to get hands on with building training drills and other game elements. “The fact that Unity is so user friendly was one of the key reasons we chose the Unity engine for the development of I Am PlayR,” says We R Interactive executive producer Steve Didd of betting the studio’s creative vision on the engine. It has already launched in beta in the US under the Axe brand name.Not bad for an original IP that serves as the studio’s first release.Īnd who has developed the engine powering this soccer-themed Facebook game, with ambitions for Android, iOS and Flash? Unity of course. ![]() Unilever also plans to target gamers with the launch of branded social gaming platform Lynx Planet. Building it in HTML 5 means that is can be played by anyone, anywhere, anytime and highlights how we’re embracing new technology in our brand communications.” Mark Aschmann, Lynx brand manager, says “The core of our strategy for Lynx is to create reactive, relevant and entertaining content that our core customers actually want to engage with, so making a Lynx branded game was a logical step for us. The game, created by TMW and Sync Interactive, features a daily leader board and hopes to build on the brand’s social media fanbase after it became the first Unilever brand to reach one million fans on Facebook in the UK and Ireland earlier this year. Players use their mouse to draw a line of attraction to catch a girl’s attention while dodging other men trying to do the same thing. The launch comes as rival Unilever-owned male grooming brand Lynx launches its first UK digital game. It builds on our vision to ultimately deliver the best a fan can get with a complete online football experience.” She adds: “This new partnership with We R Interactive will enhance the experience for both football fans on Gillette Football Club and I Am Playr users. It is hoped the tie-up with the game, which has more than 6.8 million registered users across 220 countries, will help boost registrations to the online initiative.Īlex Tosolini, vice president of e-business for P&G, says the partnership will take Gillette’s brand building activity to the “next level.” ![]() The content will be available exclusively to I Am Playr users who sign up to the Gillette Football Club, a personalised YouTube channel launched in September. Products will boost players’ on-pitch abilities such as shooting, dribbling and passing, while an upcoming feature will let them become the ‘face of Gillette’ as a virtual brand ambassador. The game lets players experience the life of a professional football player both on and off the pitch using live action video and 3D gameplay. The deal will see Gillette products woven into the We R Interactive created game’s storyline. Gillette aims to use product placement deal with the game to drive registrations for its YouTube football channel.
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